Nuthin' but Mech 3

I had the honor of contributing two images to the latest Nuthin’ But Mech 3 book by Design Studio Press. Model started in Maya, then continued in ZBrush and rendered in KeyShot. Stay tuned for more images and renders which didn’t make it into the book. This edition of Nuthin' but Mech is dedicated to the memory of contributing artist Francis Tsai, a remarkable talent and inspiring figure, his work created using eye-tracking software is also featured in the book.

Nuthin' but Mech 2

I had the honor to be part of the latest Nuthin' But Mech 2 book by Design Studio Press, and did a Mech and its carrier drone in my spare time to be featured in the book. Modeled in Maya, Sculpted and detailed in ZBrush and rendered in KeyShot. The final model was approximately 900 million polygons, and KeyShot handled it like a champ! Stay tuned for more images and renders that didn’t make it into the book.